![]() ![]() This freedom of movement gives the 3D combat its very own distinctive feel that you won’t find in typical RTS games. Unlike other RTS games, Homeworld isn’t strictly limited to a horizontal plane – you can send your units flying both up and down, and the interface used to control this is quite ingenious. In Homeworld space is alive with vibrant color, full of nebulae, planets, space debris and nearby shinny stars illuminating the game world and also providing a very useful way of orienting yourself when moving the camera. Before Homeworld, outer space always looked like, well, outer space – empty and drab, with a stars sprinkled here and there. No game before has made space itself look so good. Ion cannon bolts lance their targets with blinding effectiveness. Rotating guns move convincingly and turrets track their targets. ![]() Zoomed in close, the ships are richly detailed. On a macro level you can zoom out and enjoy a wide-eyed view of the game’s huge battlefields. The visuals not only match the gameplay, but complement it. While at its core it maintains the classic build, manage, and destroy real-time strategy (RTS) formula, it does so with presentation, setting, and gameplay elements that combine to form a completely original gaming experience. Homeworld tells the story of this journey in the form of a real-time strategy game. That fleet must now battle its way through a hostile galaxy to Hiigara. Now all that’s left are the mothership and the fleet that it can build and maintain. It seems a galactic empire forced your ancestors to sign a treaty 4,000 years ago forswearing the development of hyperspace technology, and the price for breaking it was the obliteration of your planet. Almost immediately things go terribly wrong and you come under attack. As the game opens, you are in charge of the first test of the mothership’s systems. The people of the planet Kharak have spent the last 250 years constructing a giant mothership in which a half-million members of the population will attempt the voyage to their ancient and very distant homeworld of Hiigara. The story behind Homeworld’s campaign borrows quite a bit from Battlestar Galactica.
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